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Ave Molech: Ex Tenebris

by Michael G. Hurston · listed 2026-10-24 by Jamji

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Michael G. Hurston turned his own tabletop setting into this first-person, turn-based browser crawler. He writes that he started with Claude Code on 10 May 2026 and that the tool's count was about 12 hours over six evenings. What he says shipped then: three hand-designed catacomb levels under the city of Hork, party combat, companions hired at The Brackish Tap. The Google Play listing, updated 28 July 2026, describes the later game: 16 zones from the catacombs out to desert, marsh, and jungle, six base classes, local or cloud saves. Also on itch: mghurston.itch.io/avemolech.

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