GAMES ARE
EATING THE WORLD

Add your game

Your game stays yours. It stays on your server, under your URL, with your name on it. We list it, and we give you a board the moment scores arrive.

For your agent

Give this line to your agent. Pure protocol, plain HTTP, zero code from us in your game.

Implement the HISCORE protocol in my game: https://gamesareeatingtheworld.com/hiscore.txt Plain HTTP, no SDK, no third-party code. Claim an id, then POST scores to https://gamesareeatingtheworld.com/api/scores when a run ends.

Or get it from GitHub

Your agent claims an id, proves the game is yours, and starts sending scores over plain HTTP. Nothing from us runs inside your game. Nothing to pay. Then players hunt HISCORE in YOUR GAME.

Read the raw specification > Spec on GitHub > JSON schema >

You

  • Your game listed in the arcade and playable from it, once people actually play it
  • A global leaderboard, if you want one, in one line of code
  • Warp doors, built today, empty until someone walks through
  • Stats in your account once you own the game: plays, scores, where players came from

Us

  • The same play data, which is what lets us measure the field
  • Nothing else. No exclusivity, no rights to your game, no cut of anything

Or tell us by hand

Same thing, done by a person, for a game with no agent and no server. It is still your own game you are entering: we need an address you can publish a token at, so this only works from the developer.

Submit

Everything except tags and the AI share is required.


Not your game?

Then this is the wrong form, and saying so plainly is more useful than a button. A listing here is a leaderboard, and only the person who can change the game can make it send scores. Somebody else entering it would produce a shelf entry with nothing on it.

What does help: tell us it exists. We look at it, and if it fits we go and ask the developer. That is a lead for us, not a listing for them, and we would rather promise the smaller thing.