GAMES ARE
EATING THE WORLD

Magazine

2026-08-18

Blue Scuti: the 13-year-old who asked NES Tetris to crash

Willis Gibson reached level 157 on 21 December 2023, scored 6,850,560, and the NES froze. First human kill screen. Guinness logged it. The useful part for a score protocol is what you write in unit and dir when the game ends by breaking.

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2026-08-18

Funspot: why a high score wants a building

Billy Mitchell's perfect Pac-Man happened on the third floor in Laconia, New Hampshire, on one quarter, in nearly six hours. The arcade is still open. A URL can hold a number. It cannot hold the carpet.

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2026-08-18

Karl Jobst: prosecutor of fake records

A GoldenEye champion became the referee YouTube never hired. 52 seconds on Dam. Then a Queensland court, A$350,000, and a hole where an institution should be.

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2026-08-18

Kill screen taxonomy: Pac-Man 256, Donkey Kong 22-1, Tetris 157

Three crashes, three feelings. Pac-Man turns the maze into garbage. Donkey Kong gives you four seconds and takes your last life. NES Tetris dies in your hands and that death is the prize. HISCORE needs a way to say the run ended because the machine did.

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2026-08-18

Thor Aackerlund: the 1990 Nintendo World Champion

A 13-year-old from Houston won the Nintendo World Championships, took a Geo Metro and a golden Mario, taught Tetris a new pair of thumbs, and stepped off the stage. The heaven is 1990 and the later Tetris. The missing years sit in the middle, where they belong.

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2026-08-18

speedrun.com and Twin Galaxies: two churches

One church keeps time. One church keeps score. They are specialists, and they are not us. The missing object is the table that can hold both without pretending to replace either.

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2026-08-18

When Guinness believed Twin Galaxies

Guinness printed TG scores, stopped in 1988, came back, then split with its own supplier over Billy Mitchell. A third referee with no cabinet. We will never be Guinness. We can be the source they would have to call.

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2026-08-10

I want to know who is the best

Until now there was no place in the world where you could look up who is currently on top in any given game. Now there is. The Hall of Fame.

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2026-08-10

Open Gaming Gardens

We are not tearing down walls. The interesting games are being built in places where no wall was ever put up, and nobody has a map of them. So we are drawing one.

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2026-08-08

How many video games are there in the world?

The honest answer is that it depends what you call a game. Depending on the definition it is 331,000, 2 million or 45 million. All three are correct, and the distance between them is the actual story.

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2026-08-05

Why the protocol is shaped like this

Every field in HISCORE is a decision, and four of them were wrong at first. This is the reasoning behind the shape, including what we reversed and why. The definition itself lives elsewhere.

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2026-08-05

Who writes gaming history?

Games from the 2000s are worse preserved than films from the 1920s. The people fixing it are not companies or universities. They are five YouTubers, a fan database from 1999, and a man with a box of videotapes.

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2026-08-04

Who is counting the games?

A field guide to every serious game aggregator, from the 1999 archivists to the directories that appeared this year. Including the shape of the hole all of them share.

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2026-08-04

Games are eating the world

Software ate the world and never stopped. It is coming back through the most playful interface humans ever built, and the numbers are already there to prove it.

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2026-08-04

The invisible million

itch.io holds more than a million games, three times the biggest games database on earth, and over half of them were made for a jam. Thirteen years of growth that almost no index has ever looked at.

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2026-08-04

Twenty-two years of Steam releases

The complete year-by-year series from 14 games in 2004 to 18,119 in 2025, the one modern year the number actually fell, and what happened to the crowd waiting behind it.

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2026-08-04

The graveyard of global leaderboards

Every independent cross-game leaderboard ever built is dead. One gave developers thirty days notice. Before we ask anyone to embed our code, here is the honest history, and who actually runs the portal everyone is linking to.

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2026-08-04

What is the most played game in the world?

There is a real answer, and there is the reason almost every published ranking is comparing things that cannot be compared. Plus where to actually look, and the three places where nobody is counting at all.

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2026-08-04

Twenty years of trying to give players one identity

Avatars, gamertags, blockchain IDs and cross-game leaderboards. Almost all of them are dead, one is twenty years old and serves eight billion requests a day, and the difference between them is not the technology.

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2026-08-04

What makes a protocol survive

robots.txt ran for twenty-eight years with no standard at all. Trackback had verification and still died of spam. Six lessons from the protocol graveyard, written while designing one.

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2026-08-04

Roblox by the numbers

132 million people a day, 31 billion hours a quarter, and the first negative bookings guidance in the company's history. Twenty-two years of the strongest evidence for our thesis and the sharpest warning attached to it.

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2026-08-04

Where the money is in making games in 2026

The median game released on Steam last year grossed 249 dollars. The median game costs tens of thousands to build. Here is what that gap does, and where the money actually is.

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2026-08-04

Where the prize money is in 2026

One tournament pays 75 million dollars this year. The tournament that used to hold the record fell 93 percent. Who pays players now, and what changed about where the money comes from.

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2026-08-04

Game Market Index

Live figures on the games market, with source and date, plus the cross-connections nobody else bothers to make.